fckeuspy-go/vendor/fyne.io/fyne/v2/app/preferences.go

192 lines
4.0 KiB
Go

package app
import (
"encoding/json"
"errors"
"io"
"sync"
"time"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/internal"
)
type preferences struct {
*internal.InMemoryPreferences
prefLock sync.RWMutex
savedRecently bool
changedDuringSaving bool
app *fyneApp
needsSaveBeforeExit bool
}
// Declare conformity with Preferences interface
var _ fyne.Preferences = (*preferences)(nil)
// sentinel error to signal an empty preferences storage backend was loaded
var errEmptyPreferencesStore = errors.New("empty preferences store")
// returned from storageWriter() - may be a file, browser local storage, etc
type writeSyncCloser interface {
io.WriteCloser
Sync() error
}
// forceImmediateSave writes preferences to storage immediately, ignoring the debouncing
// logic in the change listener. Does nothing if preferences are not backed with a persistent store.
func (p *preferences) forceImmediateSave() {
if !p.needsSaveBeforeExit {
return
}
err := p.save()
if err != nil {
fyne.LogError("Failed on force saving preferences", err)
}
}
func (p *preferences) resetSavedRecently() {
go func() {
time.Sleep(time.Millisecond * 100) // writes are not always atomic. 10ms worked, 100 is safer.
// For test reasons we need to use current app not what we were initialised with as they can differ
fyne.DoAndWait(func() {
p.prefLock.Lock()
p.savedRecently = false
changedDuringSaving := p.changedDuringSaving
p.changedDuringSaving = false
p.prefLock.Unlock()
if changedDuringSaving {
p.save()
}
})
}()
}
func (p *preferences) save() error {
storage, err := p.storageWriter()
if err != nil {
return err
}
return p.saveToStorage(storage)
}
func (p *preferences) saveToStorage(writer writeSyncCloser) error {
p.prefLock.Lock()
p.savedRecently = true
p.prefLock.Unlock()
defer p.resetSavedRecently()
defer writer.Close()
encode := json.NewEncoder(writer)
var err error
p.InMemoryPreferences.ReadValues(func(values map[string]any) {
err = encode.Encode(&values)
})
err2 := writer.Sync()
if err == nil {
err = err2
}
return err
}
func (p *preferences) load() {
storage, err := p.storageReader()
if err == nil {
err = p.loadFromStorage(storage)
}
if err != nil && err != errEmptyPreferencesStore {
fyne.LogError("Preferences load error:", err)
}
}
func (p *preferences) loadFromStorage(storage io.ReadCloser) (err error) {
defer func() {
if r := storage.Close(); r != nil && err == nil {
err = r
}
}()
decode := json.NewDecoder(storage)
p.InMemoryPreferences.WriteValues(func(values map[string]any) {
err = decode.Decode(&values)
if err != nil {
return
}
convertLists(values)
})
return err
}
func newPreferences(app *fyneApp) *preferences {
p := &preferences{}
p.app = app
p.InMemoryPreferences = internal.NewInMemoryPreferences()
// don't load or watch if not setup
if app.uniqueID == "" && app.Metadata().ID == "" {
return p
}
p.needsSaveBeforeExit = true
p.AddChangeListener(func() {
if p != app.prefs {
return
}
p.prefLock.Lock()
shouldIgnoreChange := p.savedRecently
if p.savedRecently {
p.changedDuringSaving = true
}
p.prefLock.Unlock()
if shouldIgnoreChange { // callback after loading from storage, or too many updates in a row
return
}
err := p.save()
if err != nil {
fyne.LogError("Failed on saving preferences", err)
}
})
p.watch()
return p
}
func convertLists(values map[string]any) {
for k, v := range values {
if items, ok := v.([]any); ok {
if len(items) == 0 {
continue
}
switch items[0].(type) {
case bool:
bools := make([]bool, len(items))
for i, item := range items {
bools[i] = item.(bool)
}
values[k] = bools
case float64:
floats := make([]float64, len(items))
for i, item := range items {
floats[i] = item.(float64)
}
values[k] = floats
//case int: // json has no int!
case string:
strings := make([]string, len(items))
for i, item := range items {
strings[i] = item.(string)
}
values[k] = strings
}
}
}
}