fckeuspy-go/vendor/fyne.io/fyne/v2/dialog/form.go

86 lines
2.8 KiB
Go

package dialog
import (
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
)
// FormDialog is a simple dialog window for displaying FormItems inside a form.
//
// Since: 2.4
type FormDialog struct {
*dialog
items []*widget.FormItem
confirm *widget.Button
cancel *widget.Button
}
// Submit will submit the form and then hide the dialog if validation passes.
//
// Since: 2.4
func (d *FormDialog) Submit() {
if d.confirm.Disabled() {
return
}
d.hideWithResponse(true)
}
// setSubmitState is intended to run when the form validation changes to
// enable/disable the submit button accordingly.
func (d *FormDialog) setSubmitState(err error) {
if err != nil {
d.confirm.Disable()
return
}
d.confirm.Enable()
}
// NewForm creates and returns a dialog over the specified application using
// the provided FormItems. The cancel button will have the dismiss text set and the confirm button will
// use the confirm text. The response callback is called on user action after validation passes.
// If any Validatable widget reports that validation has failed, then the confirm
// button will be disabled. The initial state of the confirm button will reflect the initial
// validation state of the items added to the form dialog.
//
// Since: 2.0
func NewForm(title, confirm, dismiss string, items []*widget.FormItem, callback func(bool), parent fyne.Window) *FormDialog {
form := widget.NewForm(items...)
d := &dialog{content: form, callback: callback, title: title, parent: parent}
d.dismiss = &widget.Button{Text: dismiss, Icon: theme.CancelIcon(),
OnTapped: d.Hide,
}
confirmBtn := &widget.Button{Text: confirm, Icon: theme.ConfirmIcon(), Importance: widget.HighImportance,
OnTapped: func() { d.hideWithResponse(true) },
}
formDialog := &FormDialog{
dialog: d,
items: items,
confirm: confirmBtn,
cancel: d.dismiss,
}
formDialog.setSubmitState(form.Validate())
form.SetOnValidationChanged(formDialog.setSubmitState)
d.create(container.NewGridWithColumns(2, d.dismiss, confirmBtn))
return formDialog
}
// ShowForm shows a dialog over the specified application using
// the provided FormItems. The cancel button will have the dismiss text set and the confirm button will
// use the confirm text. The response callback is called on user action after validation passes.
// If any Validatable widget reports that validation has failed, then the confirm
// button will be disabled. The initial state of the confirm button will reflect the initial
// validation state of the items added to the form dialog.
// The MinSize() of the CanvasObject passed will be used to set the size of the window.
//
// Since: 2.0
func ShowForm(title, confirm, dismiss string, content []*widget.FormItem, callback func(bool), parent fyne.Window) {
NewForm(title, confirm, dismiss, content, callback, parent).Show()
}