package common import ( "github.com/makiuchi-d/gozxing" ) type DefaultGridSampler struct{} func NewDefaultGridSampler() GridSampler { return DefaultGridSampler{} } func (s DefaultGridSampler) SampleGrid(image *gozxing.BitMatrix, dimensionX, dimensionY int, p1ToX, p1ToY, p2ToX, p2ToY, p3ToX, p3ToY, p4ToX, p4ToY float64, p1FromX, p1FromY, p2FromX, p2FromY, p3FromX, p3FromY, p4FromX, p4FromY float64) (*gozxing.BitMatrix, error) { transform := PerspectiveTransform_QuadrilateralToQuadrilateral( p1ToX, p1ToY, p2ToX, p2ToY, p3ToX, p3ToY, p4ToX, p4ToY, p1FromX, p1FromY, p2FromX, p2FromY, p3FromX, p3FromY, p4FromX, p4FromY) return s.SampleGridWithTransform(image, dimensionX, dimensionY, transform) } func (s DefaultGridSampler) SampleGridWithTransform(image *gozxing.BitMatrix, dimensionX, dimensionY int, transform *PerspectiveTransform) (*gozxing.BitMatrix, error) { if dimensionX <= 0 || dimensionY <= 0 { return nil, gozxing.NewNotFoundException("dimensions X, Y = %v, %v", dimensionX, dimensionY) } bits, _ := gozxing.NewBitMatrix(dimensionX, dimensionY) // always success points := make([]float64, 2*dimensionX) for y := 0; y < dimensionY; y++ { max := len(points) iValue := float64(y) + 0.5 for x := 0; x < max; x += 2 { points[x] = float64(x/2) + 0.5 points[x+1] = iValue } transform.TransformPoints(points) // Quick check to see if points transformed to something inside the image; // sufficient to check the endpoints e := GridSampler_checkAndNudgePoints(image, points) if e != nil { return nil, gozxing.WrapNotFoundException(e) } for x := 0; x < max; x += 2 { px := int(points[x]) py := int(points[x+1]) if px >= image.GetWidth() || py >= image.GetHeight() { // cause of ArrayIndexOutOfBoundsException in image.Get(px, py) // This feels wrong, but, sometimes if the finder patterns are misidentified, the resulting // transform gets "twisted" such that it maps a straight line of points to a set of points // whose endpoints are in bounds, but others are not. There is probably some mathematical // way to detect this about the transformation that I don't know yet. // This results in an ugly runtime exception despite our clever checks above -- can't have // that. We could check each point's coordinates but that feels duplicative. We settle for // catching and wrapping ArrayIndexOutOfBoundsException. return nil, gozxing.NewNotFoundException() } if image.Get(px, py) { // Black(-ish) pixel bits.Set(x/2, y) } } } return bits, nil }